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Freelance · 2025AI Stylist
IntroOverviewAuditActivationAssessmentConversionEngagementSiaRetentionPlatformHandoffOutcomesWhat Next?Reflection

Getting an AI stylist app out of its own way.

Recently, I worked on an AI powered fashion styling app that reduces decision fatigue and builds personalized wardrobes curated on the user's physical attributes. The recommendation engine was their core value proposition. Users had to complete several steps before they even knew what they would get.

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RoleLead Product Designer
TypeProduct redesign
Timeline8 weeks
PlatformiOS, Android, Responsive Web
SkillsUX audit, information architecture, user flows, high fidelity UI, handoff
01Overview

A consumer app plays by different rules

Most of my experience is in enterprise SaaS and healthcare where users are trained, and won't leave a workflow because a screen annoyed them. But, for consumer apps, this is the opposite. People download it on a whim and get rid of it after just one minute if they're not satisfied. In enterprise I am reducing error and cognitive load across a long session. Here I had to shorten the distance to the first useful output, make the app less overwhelming and get the user to open it again. Here's how the app worked.

Create an Account

Create an account using email and password or signup with a social media account.

Style Assessment

Complete style assessment by providing body type and preference information

Get Recommendations

Receive wardrobe recommendations curated and personalized based on physical attributes.

Virtual Try-on

Create AI generated image of yourself with the selected wardrobe and shop directly with in the app.

02The audit

What I found before
I changed anything

I went through the full design as a new user and noted every issue, the stage of the journey it damaged and its rank based on it's likely impact on activation and conversion. I also worked with the iOS and Android devs to make informed decisions based on tech stack limitations. A high-level review of the app's onboarding process and features compared to other similar apps revealed these issues,

  • Delayed time to value. It took too long to get to the good stuff, the app asked for a lot of personal info before it showed you what you'd be getting.
  • Hard to discover features. It was hard to figure out what features were available, the app didn't make it clear that you could choose between traditional Indian and Western-style clothes.
  • Low transparency. People didn't know how the app made its recommendations or how their input affected the suggested outfits.
Goal

Redesign the app to reduce cognitive load, improving feature discoverability, and making personalization more transparent throughout the app.

03Activation

Onboarding and sign in

The problem

A new user was asked to register, verify, and then describe themselves before they even knew what the app was about or what they'd get from using it.

What I changed and why

First explain what the app does and then have the user sign in with their social media account, which covers most of the registration details. Shorten the distance to first recommendation by collecting only the minimal info required for the styling engine.

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04Assessment

Four decisions inside the assessment

The assessment asks for your skin tone, face and body type, all of which affect the recommendations. But if the answers are incorrect, the app will still give bad advice and you'll never know why. So, I worked on four key parts of this section.

Old UITwo routes given equal weight, so the first decision is about how to answer rather than answering.

Assessment route selection, with the AI assisted and manual paths given equal weight

New UIOne route leads. Entering details by hand is still there, one line down, for anyone who wants it.

New skin tone landing, leading with the selfie and demoting manual entry to a link

Old UIEight rules before the selfie and five more before the full body shot, written like a passport photo checklist.

Eight rules before the selfie, then five more before the full body photo

New UIStill two screens. The wording turned into help rather than requirements, and it sits on the camera where the photo is taken.

New selfie and body setup, each a short plainly worded list on a sheet over the camera

Old UIEach definition sat behind its own info icon, one popup at a time, so choosing became a memory test.

Skin tone question, with each definition hidden behind its own info icon

New UIEvery description visible at once, beside its swatch, so the choice becomes a comparison.

New skin tone selection with every description visible beside its swatch

Old UIThe result read as a submitted form, in a visual language belonging to no other screen in the app.

The assessment result, laid out as a filled in form in a different visual language

New UIThe same data presented as the beginning of something, in the language of the rest of the app.

New style profile complete screen, presenting the result as a profile
05Conversion

Payment flow

The problem

Subscription was presented as an add-on feature after the assessment, which wasn't a great sales pitch.

What I changed and why

Completing the assessment is a milestone in itself, and that's when the user is more likely to be willing to pay. This was a big bet, and I recommended we test it.

Old UINine screens into the outfit flow, confirming the outfit raises a sheet. Two prices for the same unnamed thing, and nothing yet to want it for.

Confirming the chosen outfit raises the old subscription sheet over it

New UIStraight after the assessment result, where the value has just been shown. Two named plans, priced against each other, with what each buys listed under them.

The finished style profile, then the two named subscription plans
06Engagement

Landing page and plan outfit

The problem

When the app opened, I'd see an empty wardrobe, which didn't help me understand what the app did. When planning the outfit, there was no sense of how much you'd accomplished or what was left to do, and you had to answer questions that you already answered.

What I changed and why

I changed this with a dashboard that gives you a clear place to start. There's recommended styled outfits that you can look through or use the prominently placed CTA for a fresh new start. I also added a checklist to outfit choosing part to show the status, what's missing and what's coming up. I also removed the extra filters as they accomplished

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07Sia

Sia

The client wanted an in app assistant. I defined and designed how it should behave when nobody was talking to it.

Newer AI assistants interrupt the flow and sit open all the time. I think AI should be a silent spectator but should help when I'm stuck. So Sia stays closed, with a badge that glows when she has something to offer. She appears on her own when someone is stuck or spending too long on a single screen, like good old Clippy from old MS Word but more helpful and less annoying. How long before she appears was the tricky part. No, not based on a timer, it quickly becomes boring within 2 sessions. So the trigger is hesitation and not elapsed time.

The plan screen, with Sia opening by herself over itSia offering a one line comparison of the two plans
At plan selection she opens on her own, where the decision is hardest and the drop off is worst, and says one sentence about the difference.
The landing page, with Sia's badge glowing in the tab bar
Most of the time she is a closed badge. It glows when she has something worth saying, and stays quiet when she does not.
08Retention

Lookbook

The lookbook is where the user gets to see what the AI has created for them. There was nothing but a placeholder for me to start with. After doing some research and discussion with the client, I suggested a simple lookbook page with an upsell card for StyleLite members and options for personalized and occasion looks for StylePremium. Since the user will already be looking at their own generated outfit, they'll understand what the upgrade will give them.

The mannequin lookbook a StyleLite member sees, with the upgrade card below it
The personalized lookbook, the outfit rendered on the user
An occasion look, styled for a romantic evening
09Platform

Web experience and dark mode

Originally, the app only had a mobile version. We needed a way for the users to access it on web without installing an app. I adapted the mobile designs with a better optimized layout for bigger screens, while keeping the core of the app the same. I also added a dark mode, but had to be careful with the images and accessories that might not work well in the dark. I create a total of 108 screens split across both themes, covering account, style assessment, payment, the outfit flow, lookbooks and settings.

I made sure the overall experience, color scheme, and usability remained the same as the rest of the app. It follows the system theme by default and keeps a manual override in profile.

The style profile on web: the steps down the left, the questions in the space a browser givesThe skin tone photo step, the requirements beside the camera rather than ahead of itSkin tone selection, every description visible next to its swatchThe two plans side by side, with what each includes listed under themThe personalized lookbook, the look and everything about it on one screen
10Handoff

Rules written as ratios

For the handoff to the developers, I created a style guide with six sections: colour, typography, iconography, spacing, text fields and buttons. I wrote the guidelines in terms of ratios, so that if a developer needs to scale a component, they don't have to ask.

Colour sheet, light theme. A purple primary and secondary, four semantic states tuned to sit beside them, a six step grey ramp and two gradients.
Headings sheet, light theme. Clash Display for headings at six sizes from 56 down to 20, each with its line height as a ratio rather than a pixel value.
Body sheet, light theme. Fustat for body at eight sizes from 40 down to 12, in two weights.
Icons & spacing sheet, light theme. Around thirty interface icons, plus five custom body shape icons drawn for this product, on a ten step spacing scale from 8 to 120.
Text fields sheet, light theme. Five field configurations plus a text area, each with label, hint and status, and three input states.
Buttons sheet, light theme. Three sizes, with padding and icon gap set against the label size so a developer scaling one does not have to ask.
Button variants sheet, light theme. Twelve variants across text, icon with text and icon only, each drawn for default, hover, active and disable.
11Counted

What changed, counted from the files

Every number below can be checked against the Figma files.

28 → 17
Interactions from launch to the first result

Counted along the default email sign up and image based assessment. The new flow takes the default social sign up, adds six onboarding screens, and still gets there in 17. That's 40% lesser interations than before

14 → 4
Things the user has to supply before the result

Pieces of information collected before a result is shown, sign up included. The new path asks for four: an everyday vibe, a selfie, a full length photo, and consent to capture them.

9 → 1
Screens between the result and the price

The old app presented the subscription after 9 screens in the outfit flow. Now it comes right after the assessment.

6 → 0
Filters standing between the user and an outfit

There were 6 filters between the user and the outfit. I replaced them with "in progress", "partial", and "complete" states. The old flow had no such indicators.

12Handover

What I recommended they do next

The client owned the analytics, so I set out what to measure and handed it over with the work: how long it takes from when someone first opens the app until they get my first suggestion, and also how long it takes to complete each part of the on-boarding and the assessment. I wanted to know where people are leaving the process, is it at a specific screen, or somewhere in the middle of the overall flow? And then there's the conversion rate at the screen where you choose a new plan, because essentially, this is the main part of the project.

I mentioned this at the time, not after the fact. We should also conduct user testing on the new on-boarding process with people who aren't connected to each other.

Improved time to value

By reducing friction during setup, users receive meaningful recommendations faster and with less effort. Read on median time to first recommendation.

Better feature discoverability

Important functionality is accessible when the users need it, without needing to search. Read on the share of activated users reaching wardrobe, saved looks and the attire switch.

Improved monetization flow

Subscription plans are introduced earlier, right after users experience personalized value. Tested as paywall view to trial start, against the old placement.

Stronger personalization

The connection between assessment answers and how they affect recommendations is visible throughout the app. Read on repeat sessions at day seven and day thirty.

13Reflection

This redesign wasn’t about adding any new features. Most of the platform's best features were already there. It was about making it easier for users to discover those features, understand them, and make it easier to use them. This particular project came the closest to my wish of doing a consumer UX project. I worked within the scope I had, and separated in my report what was evidence from what was design judgement.

What I would change about this project is its closure. I proposed a measurement plan and handed it over, but the engagement ended before the numbers came back. This is one project where formal UX research would have sharpened the work, and the shape of a freelance engagement is what stopped it. On the next one I am setting access to post launch data as part of the scope from the start.

Let's build something together

Have questions about this case study or looking to collaborate on consumer AI products, activation funnels and mobile personalization?

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